Friday, 12 March 2010

PDA can wait, these enviroment concepts need doing

I actually really want to get to work on designing the PDA device even tho in my prototype..it wont do anything, i think the ideas is interesting..although similar to a lot of other games i still think its a good feature to a realistic game and i can make it a bit different

But yeah, back in about november i cursed about how it took me about 3 days to draw the concept art of the North American enviroment and i didnt want to do the other 9 for quite a while, well as far as im concerned the london one is done due to making so many ideas for the map so that knocks it down to 8!

Well ive gone in the order i wrote the enviroments down so the first one i attempted was Munich:



Soo although my drawing skills are terrible i did look at a lot of reference photos on design choices for european buildings and actually i think i pulled it off.

The idea behind this map is the tectonic plates have all moved around the mountain range is right next to the town and more extreme than previously, its also ripping the ground apart with massive cracks splitting the town up, some buildings have gone some buildings are on ground thats slowly colapsing. You have parts of the map on different height "platforms" so you could be running across the road at 1 section then right onto a roof i think this enviroment would actually be quite interesting if it was created as i imagine it.

These take so damn long and i doubt they are worth that much but still if i get them out the way i "only" have the pda/weaponary..and characters left.....which although makes me cry as im not a fan of drawing..it should be a lot quicker.

No comments:

Post a Comment