Sunday 18 October 2009

Concept for tutorial zones i may create

I decided to quickly draw out the tutorial zone, both indoor and outdoors. The base is set up in some old abandoned warehouse, the inside is where you would begin the game and learn the basic controls such as moving around, jumping, crouching climbing ladders etc. This is probably also where you use other features of the game which i will go into more details at a later game (upgrading guns and buying other equipment) as well as where you pick where to travel to next in the main story.

The outdoor area would have a target range set up and access to some basic weapons and would be where you are taught how to hold and fire a gun as its something you've never had to do before but need protection from the bandits you will encounter.


I intend to draw these out much better at a later date and include more detail as i work out what i want to have in these areas as i may make them in unreal if i have time later on in the year as they are fairly small enviroments.

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