Sunday 15 November 2009

Yet more concept art!

Well i still wasnt entirely sure on my map layout i knew i wanted a built up area, a park area and then to use the underground to access another part of the map as perhaps the water has cut off other ways to get there which gives the enviroment another dimension.

I drew out another image trying to get some ideas together and came up with this:



I was trying to draw the map out in a different perspective and as i drew out the dam i thought, actually that could be a massive apartment block, its in the future population is increasing and they are running out of areas to build housing so why not have a massive complex that doubles up as a dam for the Thames the theme may change a little and ill probably add more art concerning this structure later as radio masts and other features will probably be roughly added to it as people are having to adapt to the flooding but with this in my head i had another go at an overhead view exactly how i would like my map to be for once:



And this is it, it has the built up area in front of the dam as in my previous image with a park area on the left, ive added some roads and the bridge on the left and the smaller island of buildings on the right is where the main goal of this enviroment will be. The idea is you have to take the underground entrance which will be somewhere near the dam and follow the abandoned and possibly half flooded tunnels and old train tracks through the underground as the water is stopping you reach it otherwise. But this is hopefully something like what i intend to create in unreal 3 depending how much i can do with the water on a large scale enviroment.

I also drew up some concept art of the underground showing how the water has reached here aswell:



However now i have a good idea of how i want my map to look i can open unreal again and pretty much change everything i had already made!



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