Im going to draw 2 guns from each "class" as examples that gives the basic stats to give an idea of how all the guns in the game would be even though there would be a lot more than what im going to draw hidden around
So today i did the pistols!
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So yeah as you can see each weapon has a starting damage and then 5 key stats out of 30 with obiously the higher the better, this makes recoil look a bit dodgy as does higher mean its got a worse recoil? but to try and keep it uniform they are all higher = better
These are just the start stats though as as you upgrade the weapons through the game they can all improve somewhat.
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