Monday 18 January 2010

The structures continue

Im really starting to hate unreal..you spend 12hrs in it look back and realise you've barely done anything, but..its too late to change now!

This building it was meant to be a cinema, i was thinking of having a 3rd tier with some lights on maybe, ive got the shape where i want , it just needs tuning when i get round to lighting and detail


Round the back of the newly made hotel i thought a delivery area would make sense and it fits in quite well i think


Now to bring in my 1 rain mesh! andd it looks much better i think, that car is used a lot as a rough scale measurement as things look so distorted in game if you run up to a door and go into 3rd person you look about 3ft tall but back in 1st person it seems right, so the car stays till the end, maybe it will find a place in the map somewhere, even if its on its roof trashed and on fire



This is round the other side of delivery warehouse, needed a logical place where people would enter so made some basic bsp shapes, added a few meshes and i think it looks about right in terms of scale, probably change the material round at a later date but i think it can stay



Well you saw the back of the hotel, i thought id go for a frontal, this building took me about 13hrs..i have no idea how or why, finding things that work, getting the sizes just right, making sure theres no big stupid gaps where you can see into space, it all adds up. not sure about the hotel light, that actually maybe something i design for myself when i do custom 3d work/materials perhaps, something to cover the front better, still needs tidying and a trim along the roof but its not bad i think.



So this is a top down view overlooking the area im working on, well the left section is the most important bit, i think 2 more good sized buildings will fit in the middle there leaving me with the other side or maybe ill start on higher detail/lighting for the left side, i need something worth showing for monday, the bsp shape on the right is where the underground entrance will be so i can see how much work space i have left on this island anyway (the other island i will probably just take copies of the buildings ive made change em around slightly and use them over there, its quite far away and it would take a while to get through the underground so you wouldnt remember anyway.

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