Thursday 28 January 2010

The update!

After the rush to get my map into some form for the presentation the lack of sleep..the wishing id never done unreal..yeah that

well heres some screenshots from where the map is now, the combination of the "ash fog" the temp lighting and lightmaps hating me makes some of them hard to make out...but i keep it looking like this even tho it can be quite hard to see as i can adjust my lighting accordingly and make materials brigther/whatever

nothing else to note..lot of bare places that need filling up with rubbles and barrels and whatever, also put a giant plane of water on the floor as the damn flooding and the constant rain would be a bit more than puddles i think!













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