
Kind of stupid when i was informed you could overlap sides that use the same texture, i really didnt understand it before now but when i played around in 3ds max and fiddled with the mapping and scaling and whatever i remade the texture which is exactly the same size to this:

Much better use of space, and in game the results:

Quite ridiculous the difference it can make, the old one is brighter due to a constant in the material but even that wasnt gonna save it compared to the new and improved version..much better!
No comments:
Post a Comment