Alright so ive drawn 4 examples of enemies, it doesnt sound much but it is only a prototype and when you look at things like fallout theres not really many enemys in a game like that, you hve particular "classes" of enemys and then about 5-6 reskins of each type to offer diversity so ive just drawn an example from a few classes
Looter, would be like the lowest enemy in the game, someone whos taking advantage of the situation going pillaging raiding shops whatever he can, possibly someone whos been homeless or struggling to get by with a very low paid job etc
weapons would only be knives or perhaps pistols later on, nothing too extreme
Bandit would be a higher class than Looter, bandits could be also taking advantage of the situation but more oganised than the looters, could be working in groups, could be people who are pissed off they lost there homes to the enviroment and want repayment from "anywhere"
Pistols, perhaps SMG's and lower ranked assault rifles as they are slightly more prepared
Further up the chain of enemies, i named this class "patroller", hired by organisations who could be after much harder to get/rarer treasures buried/abandoned around somewhere, more than just trying to steal tv's
Would probably travel in smaller groups, or at least have communcation with others nearby and would be quite armoured/intelligent, carry assault rifles, sniper rifle class variations, aswell as some possible prototype weaponary much further in the game depending what sort of job they are on
Another enemy class would be ex military/police? who turned for any number of reasons, payment from other factions, jobs on the side or generally sick of where the planet was heading and revolting, these would appear much later on in the game and would be 1 of the most armored enemys, some could travel in vehicles and they would have access to the best weaponary in the game, from assault rifles to heavy and prototypes all high ranked ones.
It serves no purpose to draw different variations of these classes are they are just to show some examples and i think the reasons behind them is enough instead of me wasting weeks (which i dont have) drawing some more enemys so next ill draw a few npcs who will be working for Mercury corporation so you would see them a lot during the game at the warehouse/hub
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